72 lines
1.7 KiB
Go
72 lines
1.7 KiB
Go
// Code generated by "enumer -type=State -json"; DO NOT EDIT.
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//
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package pruner
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import (
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"encoding/json"
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"fmt"
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)
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const _StateName = "StateInitializedStateListFilesystemsStateListFilesystemsErrorStateFanOutFilesystemsStateDone"
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var _StateIndex = [...]uint8{0, 16, 36, 61, 83, 92}
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func (i State) String() string {
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if i < 0 || i >= State(len(_StateIndex)-1) {
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return fmt.Sprintf("State(%d)", i)
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}
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return _StateName[_StateIndex[i]:_StateIndex[i+1]]
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}
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var _StateValues = []State{0, 1, 2, 3, 4}
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var _StateNameToValueMap = map[string]State{
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_StateName[0:16]: 0,
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_StateName[16:36]: 1,
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_StateName[36:61]: 2,
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_StateName[61:83]: 3,
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_StateName[83:92]: 4,
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}
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// StateString retrieves an enum value from the enum constants string name.
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// Throws an error if the param is not part of the enum.
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func StateString(s string) (State, error) {
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if val, ok := _StateNameToValueMap[s]; ok {
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return val, nil
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}
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return 0, fmt.Errorf("%s does not belong to State values", s)
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}
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// StateValues returns all values of the enum
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func StateValues() []State {
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return _StateValues
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}
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// IsAState returns "true" if the value is listed in the enum definition. "false" otherwise
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func (i State) IsAState() bool {
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for _, v := range _StateValues {
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if i == v {
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return true
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}
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}
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return false
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}
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// MarshalJSON implements the json.Marshaler interface for State
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func (i State) MarshalJSON() ([]byte, error) {
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return json.Marshal(i.String())
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}
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// UnmarshalJSON implements the json.Unmarshaler interface for State
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func (i *State) UnmarshalJSON(data []byte) error {
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var s string
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if err := json.Unmarshal(data, &s); err != nil {
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return fmt.Errorf("State should be a string, got %s", data)
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}
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var err error
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*i, err = StateString(s)
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return err
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}
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