// Code generated by "enumer -type=FSState -json"; DO NOT EDIT. // package pruner import ( "encoding/json" "fmt" ) const _FSStateName = "FSStateInitializedFSStatePlanningFSStatePlanErrFSStateExecutingFSStateExecuteErrFSStateExecuteSuccess" var _FSStateIndex = [...]uint8{0, 18, 33, 47, 63, 80, 101} func (i FSState) String() string { if i < 0 || i >= FSState(len(_FSStateIndex)-1) { return fmt.Sprintf("FSState(%d)", i) } return _FSStateName[_FSStateIndex[i]:_FSStateIndex[i+1]] } var _FSStateValues = []FSState{0, 1, 2, 3, 4, 5} var _FSStateNameToValueMap = map[string]FSState{ _FSStateName[0:18]: 0, _FSStateName[18:33]: 1, _FSStateName[33:47]: 2, _FSStateName[47:63]: 3, _FSStateName[63:80]: 4, _FSStateName[80:101]: 5, } // FSStateString retrieves an enum value from the enum constants string name. // Throws an error if the param is not part of the enum. func FSStateString(s string) (FSState, error) { if val, ok := _FSStateNameToValueMap[s]; ok { return val, nil } return 0, fmt.Errorf("%s does not belong to FSState values", s) } // FSStateValues returns all values of the enum func FSStateValues() []FSState { return _FSStateValues } // IsAFSState returns "true" if the value is listed in the enum definition. "false" otherwise func (i FSState) IsAFSState() bool { for _, v := range _FSStateValues { if i == v { return true } } return false } // MarshalJSON implements the json.Marshaler interface for FSState func (i FSState) MarshalJSON() ([]byte, error) { return json.Marshal(i.String()) } // UnmarshalJSON implements the json.Unmarshaler interface for FSState func (i *FSState) UnmarshalJSON(data []byte) error { var s string if err := json.Unmarshal(data, &s); err != nil { return fmt.Errorf("FSState should be a string, got %s", data) } var err error *i, err = FSStateString(s) return err }