move implementation to internal/ directory (#828)
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@@ -0,0 +1,296 @@
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package stream
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import (
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"bytes"
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"context"
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"fmt"
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"io"
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"net"
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"sync"
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"sync/atomic"
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"time"
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"github.com/pkg/errors"
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"github.com/zrepl/zrepl/internal/rpc/dataconn/heartbeatconn"
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"github.com/zrepl/zrepl/internal/rpc/dataconn/timeoutconn"
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)
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type Conn struct {
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hc *heartbeatconn.Conn
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// whether the per-conn readFrames goroutine completed
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waitReadFramesDone chan struct{}
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// filled by per-conn readFrames goroutine
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frameReads chan readFrameResult
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closeState closeState
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// readMtx serializes read stream operations because we inherently only
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// support a single stream at a time over hc.
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readMtx sync.Mutex
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readClean bool
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// writeMtx serializes write stream operations because we inherently only
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// support a single stream at a time over hc.
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writeMtx sync.Mutex
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writeClean bool
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}
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var readMessageSentinel = fmt.Errorf("read stream complete")
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var errWriteStreamToErrorUnknownState = fmt.Errorf("dataconn read stream: connection is in unknown state")
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func Wrap(nc timeoutconn.Wire, sendHeartbeatInterval, peerTimeout time.Duration) *Conn {
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hc := heartbeatconn.Wrap(nc, sendHeartbeatInterval, peerTimeout)
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conn := &Conn{
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hc: hc, readClean: true, writeClean: true,
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waitReadFramesDone: make(chan struct{}),
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frameReads: make(chan readFrameResult, 5), // FIXME constant
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}
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go conn.readFrames()
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return conn
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}
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func isConnCleanAfterRead(res *ReadStreamError) bool {
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return res == nil || res.Kind == ReadStreamErrorKindSource || res.Kind == ReadStreamErrorKindStreamErrTrailerEncoding
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}
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func isConnCleanAfterWrite(err error) bool {
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return err == nil
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}
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func (c *Conn) readFrames() {
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readFrames(c.frameReads, c.waitReadFramesDone, c.hc)
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}
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func (c *Conn) ReadStreamedMessage(ctx context.Context, maxSize uint32, frameType uint32) (_ []byte, err *ReadStreamError) {
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// if we are closed while reading, return that as an error
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if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
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return nil, &ReadStreamError{
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Kind: ReadStreamErrorKindConn,
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Err: cse,
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}
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} else {
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defer func(err **ReadStreamError) {
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if closed := closeGuard.RWExit(); closed != nil {
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*err = &ReadStreamError{
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Kind: ReadStreamErrorKindConn,
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Err: closed,
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}
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}
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}(&err)
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}
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c.readMtx.Lock()
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defer c.readMtx.Unlock()
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if !c.readClean {
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return nil, &ReadStreamError{
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Kind: ReadStreamErrorKindConn,
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Err: fmt.Errorf("dataconn read message: connection is in unknown state"),
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}
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}
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r, w := io.Pipe()
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var buf bytes.Buffer
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var wg sync.WaitGroup
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wg.Add(1)
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go func() {
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defer wg.Done()
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lr := io.LimitReader(r, int64(maxSize))
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if _, err := io.Copy(&buf, lr); err != nil && err != readMessageSentinel {
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panic(err)
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}
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}()
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err = readStream(c.frameReads, c.hc, w, frameType)
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c.readClean = isConnCleanAfterRead(err)
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_ = w.CloseWithError(readMessageSentinel) // always returns nil
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wg.Wait()
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if err != nil {
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return nil, err
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} else {
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return buf.Bytes(), nil
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}
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}
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type StreamReader struct {
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*io.PipeReader
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conn *Conn
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closeConnOnClose bool
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}
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func (r *StreamReader) Close() error {
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err := r.PipeReader.Close()
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if r.closeConnOnClose {
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r.conn.Close() // TODO error logging
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}
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return err
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}
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// WriteStreamTo reads a stream from Conn and writes it to w.
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func (c *Conn) ReadStream(frameType uint32, closeConnOnClose bool) (_ *StreamReader, err error) {
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// if we are closed while writing, return that as an error
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if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
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return nil, cse
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} else {
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defer func(err *error) {
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if closed := closeGuard.RWExit(); closed != nil {
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*err = closed
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}
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}(&err)
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}
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c.readMtx.Lock()
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if !c.readClean {
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c.readMtx.Unlock()
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return nil, errWriteStreamToErrorUnknownState
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}
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r, w := io.Pipe()
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go func() {
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defer c.readMtx.Unlock()
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var err *ReadStreamError = readStream(c.frameReads, c.hc, w, frameType)
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if err != nil {
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_ = w.CloseWithError(err) // doc guarantees that error will always be nil
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} else {
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w.Close()
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}
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c.readClean = isConnCleanAfterRead(err)
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}()
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return &StreamReader{PipeReader: r, conn: c, closeConnOnClose: closeConnOnClose}, nil
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}
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func (c *Conn) WriteStreamedMessage(ctx context.Context, buf io.Reader, frameType uint32) (err error) {
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// if we are closed while writing, return that as an error
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if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
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return cse
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} else {
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defer func(err *error) {
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if closed := closeGuard.RWExit(); closed != nil {
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*err = closed
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}
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}(&err)
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}
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c.writeMtx.Lock()
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defer c.writeMtx.Unlock()
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if !c.writeClean {
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return fmt.Errorf("dataconn write message: connection is in unknown state")
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}
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errBuf, errConn := writeStream(ctx, c.hc, buf, frameType)
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if errBuf != nil {
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panic(errBuf)
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}
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c.writeClean = isConnCleanAfterWrite(errConn)
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return errConn
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}
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func (c *Conn) SendStream(ctx context.Context, stream io.ReadCloser, frameType uint32) (err error) {
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// if we are closed while reading, return that as an error
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if closeGuard, cse := c.closeState.RWEntry(); cse != nil {
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return cse
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} else {
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defer func(err *error) {
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if closed := closeGuard.RWExit(); closed != nil {
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*err = closed
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}
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}(&err)
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}
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c.writeMtx.Lock()
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defer c.writeMtx.Unlock()
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if !c.writeClean {
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return fmt.Errorf("dataconn send stream: connection is in unknown state")
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}
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errStream, errConn := writeStream(ctx, c.hc, stream, frameType)
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c.writeClean = isConnCleanAfterWrite(errConn) // TODO correct?
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if errStream != nil {
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return errStream
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} else if errConn != nil {
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return errConn
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}
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// TODO combined error?
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return nil
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}
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type closeState struct {
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closeCount uint32
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}
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type closeStateErrConnectionClosed struct{}
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var _ net.Error = (*closeStateErrConnectionClosed)(nil)
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func (e *closeStateErrConnectionClosed) Error() string {
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return "connection closed"
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}
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func (e *closeStateErrConnectionClosed) Timeout() bool { return false }
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// This function is deprecated in net.Error and since this
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// function is not involved in .Accept() code path, nothing
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// really needs this method to be here.
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func (e *closeStateErrConnectionClosed) Temporary() bool { return false }
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func (s *closeState) CloseEntry() error {
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firstCloser := atomic.AddUint32(&s.closeCount, 1) == 1
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if !firstCloser {
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return errors.New("duplicate close")
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}
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return nil
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}
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type closeStateEntry struct {
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s *closeState
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entryCount uint32
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}
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func (s *closeState) RWEntry() (e *closeStateEntry, err net.Error) {
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entry := &closeStateEntry{s, atomic.LoadUint32(&s.closeCount)}
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if entry.entryCount > 0 {
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return nil, &closeStateErrConnectionClosed{}
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}
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return entry, nil
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}
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func (e *closeStateEntry) RWExit() net.Error {
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if atomic.LoadUint32(&e.entryCount) == e.entryCount {
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// no calls to Close() while running rw operation
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return nil
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}
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return &closeStateErrConnectionClosed{}
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}
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func (c *Conn) Close() error {
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if err := c.closeState.CloseEntry(); err != nil {
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return errors.Wrap(err, "stream conn close")
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}
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// Shutdown c.hc, which will cause c.readFrames to close c.waitReadFramesDone
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err := c.hc.Shutdown()
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// However, c.readFrames may be blocking on a filled c.frameReads
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// and since the connection is closed, nobody is going to read from it
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for read := range c.frameReads {
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debug("Conn.Close() draining queued read")
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read.f.Buffer.Free()
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}
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// if we can't close, don't expect c.readFrames to terminate
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// this might leak c.readFrames, but we can't do something useful at this point
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if err != nil {
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return err
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}
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// shutdown didn't report errors, so c.readFrames will exit due to read error
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// This behavior is the contract we have with c.hc.
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// If that contract is broken, this read will block indefinitely and
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// cause an easily diagnosable goroutine leak (of this goroutine)
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<-c.waitReadFramesDone
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return nil
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}
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