Ugly but working inital snapjob implementation
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@@ -33,6 +33,7 @@ type JobEnum struct {
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func (j JobEnum) Name() string {
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var name string
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switch v := j.Ret.(type) {
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case *SnapJob: name = v.Name
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case *PushJob: name = v.Name
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case *SinkJob: name = v.Name
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case *PullJob: name = v.Name
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@@ -58,6 +59,15 @@ type PassiveJob struct {
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Debug JobDebugSettings `yaml:"debug,optional"`
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}
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type SnapJob struct {
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Type string `yaml:"type"`
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Name string `yaml:"name"`
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Pruning PruningLocal `yaml:"pruning"`
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Debug JobDebugSettings `yaml:"debug,optional"`
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Snapshotting SnapshottingEnum `yaml:"snapshotting"`
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Filesystems FilesystemsFilter `yaml:"filesystems"`
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}
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type PushJob struct {
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ActiveJob `yaml:",inline"`
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Snapshotting SnapshottingEnum `yaml:"snapshotting"`
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@@ -340,6 +350,7 @@ func enumUnmarshal(u func(interface{}, bool) error, types map[string]interface{}
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func (t *JobEnum) UnmarshalYAML(u func(interface{}, bool) error) (err error) {
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t.Ret, err = enumUnmarshal(u, map[string]interface{}{
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"snap": &SnapJob{},
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"push": &PushJob{},
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"sink": &SinkJob{},
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"pull": &PullJob{},
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